
Unleashing Potential in Innovation
STEM IN PLK LAWS FOUNDATION COLLEGE
FLYING, VR & IOT EXPERIENCE
IN THE LFC STUDIO
The new multi-purpose studio brings emergent technologies into STEM learning and teaching, serving as a hub to explore VR CAVE, Flight Simulator, Virtual Reality (VR), 3D printing and the Internet of Things (IoT). The studio provides a “platform” for students to work together to design and develop e-learning and STEM resources.
THE NEW STEM PROJECTS

VIRTUAL REALITY
VR technologies in the immersive environment enable students to learn in different subject areas.

IOT ARDUINO CAR
Internet of Things (IoT) refers to the rapidly growing network connected devices that collect and exchange data using embedded sensors.

3D Printing
3D printing allows for low cost, quick-turn functional prototypes, allowing allows students to make anything you want with their own idea.
VIRTUAL REALITY IN CLASSVR
VR technologies in education in the immersive environment enable students to learn in different subject areas in the studio. The VR environment engages students learning to see the world from the studio with interactive contents.
The high quality 360-degree VR videos develop will serve as a medium of interaction to facilitate discovery-based and game- based learning for students, enabling them to explore the field setting and to corroborate knowledge acquired from textbooks. In the studio, teachers can stimulate and engage students in virtual field trip experience and augmented scientific experiments to deepen their understanding and consolidate their knowledge.
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VIRTUAL REALITY IN GOOGLE EARTH VR
Go anywhere. Google Earth VR puts the whole world within your reach. Take a peek at some of the incredible sights you'll experience along the way in the preview gallery abovebelow. Hong Kong, Hoover Dam, Nevada, Arizona, Space Needle, Seattle, Colosseum, Rome, Matterhorn, Switzerland...






INTERNET OF THINGS & 3D PRINTING
Internet of Things (IoT) refers to the rapidly growing network connected devices that collect and exchange data using embedded sensors. In the studio, students can apply their knowledge in computational programming and use the IoT devices to bring their STEM designs to reality with 3D printing technology.
VR CAVE SYSTEM
HKU Faculty of Engineering creates innovative “imseCAVE” - a high performance, low cost, virtual environment for industrial applications and training. The imseCAVE has already been deployed in the simulation of very large and complex logistics systems, including the automated air cargo terminals and port container terminals. It was used to develop virtual reality-empowered training systems and programmes for ramp operations in Cathay Pacific Services Limited (CPSL). The simulated environment can engage students learning in applied learning in the aviation industry and geology.
